![]() Psyche has some modified struggle mechanics, so struggling in the same directions won't be as efficient compared to varying the directions Some of the sprites also need a little refinement and adjusting, but I didn't want to show up empty-handed so I guess I could explain the features Psyche has: Currently most of the features I wanted to include in Psyche are functional, although some sprites are still incomplete or are placeholders. ![]() Secondly, I would like to show off some of the features that Psyche will have and how progress is going. ![]() Special thanks to ImaginaryZ for some help with the code. Firstly, I'd like to thank everyone who showed interest in my project, I really didn't expect to get this much attention but regardless I'm happy to see that people are interested in what I'm doing.
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